Task:Maemo OBS:Meeting Minutes: Difference between revisions
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imported>woody14619 m Task:Maemo OBS, moved to Task:Maemo OBS:Meeting Minutes: Messed up link, but using it as a good excuse to put meeting minutes on a separate page, as to not clutter the main page more. |
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== Meeting Minutes == | == Meeting Minutes == | ||
=== Meeting on June 25th 2012 === | |||
=== Meeting on June 18th 2012 === | |||
=== Meeting on June 11th 2012 === | |||
[http://mg.pov.lt/maemo-meeting-irclog/%23maemo-meeting.2012-06-11.log.html Logs] | |||
* X-Fade reports on progress with Maemo OBS | |||
** Setup LDAP server and will tie that into OBS this week. | |||
** Packaged changes to the OBS scripts for SB2 | |||
** Still need to work on SB2 bootstrap repo. | |||
** Got help from SB2 maintainers, still need to package those changes. | |||
* StsKeeps will help with project config setup. | |||
* Merlin1991 would like to help out with testing when setup is ready. | |||
* Javispedro is out the next two weeks with work. | |||
=== Meeting on June 4th 2012 === | === Meeting on June 4th 2012 === | ||
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* X-Fade lays out what OBS does and how it differs from existing build system. | * X-Fade lays out what OBS does and how it differs from existing build system. | ||
* Discussions about particulars follow, including questions about Mer's approach and SB2. | * Discussions about particulars follow, including questions about Mer's approach and SB2. | ||
== Q & A about OBS (taken from various meeting minutes) == | == Q & A about OBS (taken from various meeting minutes) == | ||
Latest revision as of 22:04, 12 June 2012
Meetings for Maemo OBS are held on FreeNode in #maemo-meeting Mondays at 15:00 UTC.
Meeting Minutes
Meeting on June 25th 2012
Meeting on June 18th 2012
Meeting on June 11th 2012
- X-Fade reports on progress with Maemo OBS
- Setup LDAP server and will tie that into OBS this week.
- Packaged changes to the OBS scripts for SB2
- Still need to work on SB2 bootstrap repo.
- Got help from SB2 maintainers, still need to package those changes.
- StsKeeps will help with project config setup.
- Merlin1991 would like to help out with testing when setup is ready.
- Javispedro is out the next two weeks with work.
Meeting on June 4th 2012
- X-Fade reports on progress with Maemo OBS
- Found a bug in gcc that was causing high VM usage in some compiles.
- The new OBS can use targeted gcc versions, but may cause issues.
- SB2 setup is on-going. We have contact with the maintainer and may have a sub-optimal but functional deb version soon.
- Javispedro notes there are issues with SB2.3 pre building in Fremantle. He created a patch that gets around it, but it should be fixed up stream if possible.
- Also noted, SB2 has different paths for it's toolchain (vs SB1).
- Q&A session with X-Fade and Javispedro about current state and issues around OBS.
- Javispedro will likely be out for two meetings after next week (18th/25th).
Meeting on May 29th 2012
- Timoph and X-Fade are working on building qemu under PR1.3
- Stskeeps discusses his work on getting SB2 working with cross compile under Mer. Suggests SB2.3 is a good candidate for use.
- Javispedro notes that SB2 for Diablo may be very difficult.
Meeting on May 14th 2012
Meeting on May 7th 2012
Meeting on May 14th 2012
Meeting on April 23rd 2012
- Initial meeting (must read for those new to OBS).
- X-Fade lays out what OBS does and how it differs from existing build system.
- Discussions about particulars follow, including questions about Mer's approach and SB2.
Q & A about OBS (taken from various meeting minutes)
Q: What are the current roadblocks?
A: Getting bootstrapping for SB2 is currently on-going, which just takes time & experimentation. Authentication of OBS is also an issue, as it requires moving the user database to LDAP.
Q: Will the new OBS be slower than the old system?
A: It shouldn't be, as a large part of the build will be done via cross-compile instead of emulated local compile.
Q: Will maintainership issues be easier with OBS?
A: Yes, as OBS has a more granular ACL system that allows permissions to be broken up. It's far more script-able than the current system.